Fixed issue with generate and added some documentation to funcs
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parent
7494468bed
commit
cd840b2bf0
9 changed files with 219 additions and 158 deletions
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@ -15,8 +15,11 @@ import (
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"github.com/sirupsen/logrus"
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)
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type Mappings = map[string]any
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type Files = map[string][]byte
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type Mappings map[string]any
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type Files map[string][]byte
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// Generator interface used to define how files are created. Plugins can
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// be created entirely independent of the main driver program.
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type Generator interface {
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GetName() string
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GetVersion() string
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@ -24,6 +27,7 @@ type Generator interface {
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Generate(config *configurator.Config, opts ...util.Option) (Files, error)
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}
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// Params defined and used by the "generate" subcommand.
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type Params struct {
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Args []string
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PluginPaths []string
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@ -31,139 +35,15 @@ type Params struct {
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Verbose bool
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}
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func LoadPlugin(path string) (Generator, error) {
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p, err := plugin.Open(path)
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if err != nil {
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return nil, fmt.Errorf("failed to load plugin: %v", err)
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func ConvertContentsToString(f Files) map[string]string {
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n := make(map[string]string, len(f))
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for k, v := range f {
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n[k] = string(v)
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}
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// load the "Generator" symbol from plugin
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symbol, err := p.Lookup("Generator")
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if err != nil {
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return nil, fmt.Errorf("failed to look up symbol at path '%s': %v", path, err)
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}
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// assert that the plugin loaded has a valid generator
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gen, ok := symbol.(Generator)
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if !ok {
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return nil, fmt.Errorf("failed to load the correct symbol type at path '%s'", path)
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}
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return gen, nil
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}
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func LoadPlugins(dirpath string, opts ...util.Option) (map[string]Generator, error) {
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// check if verbose option is supplied
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var (
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gens = make(map[string]Generator)
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params = util.GetParams(opts...)
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)
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items, _ := os.ReadDir(dirpath)
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for _, item := range items {
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if item.IsDir() {
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subitems, _ := os.ReadDir(item.Name())
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for _, subitem := range subitems {
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if !subitem.IsDir() {
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gen, err := LoadPlugin(subitem.Name())
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if err != nil {
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fmt.Printf("failed to load generator in directory '%s': %v\n", item.Name(), err)
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continue
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}
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if verbose, ok := params["verbose"].(bool); ok {
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if verbose {
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fmt.Printf("-- found plugin '%s'\n", item.Name())
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}
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}
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gens[gen.GetName()] = gen
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}
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}
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} else {
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gen, err := LoadPlugin(dirpath + item.Name())
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if err != nil {
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fmt.Printf("failed to load generator: %v\n", err)
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continue
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}
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if verbose, ok := params["verbose"].(bool); ok {
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if verbose {
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fmt.Printf("-- found plugin '%s'\n", dirpath+item.Name())
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}
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}
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gens[gen.GetName()] = gen
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}
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}
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return gens, nil
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}
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func WithTarget(target string) util.Option {
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return func(p util.Params) {
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if p != nil {
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p["target"] = target
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}
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}
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}
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func WithType(_type string) util.Option {
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return func(p util.Params) {
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if p != nil {
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p["type"] = _type
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}
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}
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}
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func WithClient(client configurator.SmdClient) util.Option {
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return func(p util.Params) {
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p["client"] = client
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}
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}
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func WithOption(key string, value any) util.Option {
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return func(p util.Params) {
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p[key] = value
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}
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}
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// Helper function to get client in generator plugins.
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func GetClient(params util.Params) *configurator.SmdClient {
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return util.Get[configurator.SmdClient](params, "client")
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}
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func GetTarget(config *configurator.Config, key string) configurator.Target {
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return config.Targets[key]
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}
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func GetParams(opts ...util.Option) util.Params {
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params := util.Params{}
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for _, opt := range opts {
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opt(params)
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}
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return params
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}
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func ApplyTemplates(mappings map[string]any, paths ...string) (Files, error) {
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var (
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data = exec.NewContext(mappings)
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outputs = Files{}
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)
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for _, path := range paths {
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// load jinja template from file
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t, err := gonja.FromFile(path)
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if err != nil {
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return nil, fmt.Errorf("failed to read template from file: %v", err)
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}
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// execute/render jinja template
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b := bytes.Buffer{}
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if err = t.Execute(&b, data); err != nil {
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return nil, fmt.Errorf("failed to execute: %v", err)
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}
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outputs[path] = b.Bytes()
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}
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return outputs, nil
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return n
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}
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// Loads files without applying any Jinja 2 templating.
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func LoadFiles(paths ...string) (Files, error) {
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var outputs = Files{}
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for _, path := range paths {
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@ -193,6 +73,167 @@ func LoadFiles(paths ...string) (Files, error) {
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return outputs, nil
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}
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// Loads a single generator plugin given a single file path.
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func LoadPlugin(path string) (Generator, error) {
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// skip loading plugin if path is a directory with no error
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if isDir, err := util.IsDirectory(path); err == nil && isDir {
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return nil, nil
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} else if err != nil {
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return nil, fmt.Errorf("failed to test if path is directory: %v", err)
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}
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// try and open the plugin
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p, err := plugin.Open(path)
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if err != nil {
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return nil, fmt.Errorf("failed to open plugin: %v", err)
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}
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// load the "Generator" symbol from plugin
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symbol, err := p.Lookup("Generator")
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if err != nil {
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return nil, fmt.Errorf("failed to look up symbol at path '%s': %v", path, err)
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}
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// assert that the plugin loaded has a valid generator
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gen, ok := symbol.(Generator)
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if !ok {
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return nil, fmt.Errorf("failed to load the correct symbol type at path '%s'", path)
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}
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return gen, nil
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}
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// Loads all generator plugins in a given directory.
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//
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// Returns a map of generators. Each generator can be accessed by the name
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// returned by the generator.GetName() implemented.
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func LoadPlugins(dirpath string, opts ...util.Option) (map[string]Generator, error) {
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// check if verbose option is supplied
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var (
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gens = make(map[string]Generator)
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params = util.GetParams(opts...)
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)
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items, _ := os.ReadDir(dirpath)
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for _, item := range items {
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if item.IsDir() {
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subitems, _ := os.ReadDir(item.Name())
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for _, subitem := range subitems {
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if !subitem.IsDir() {
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gen, err := LoadPlugin(subitem.Name())
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if err != nil {
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fmt.Printf("failed to load generator in directory '%s': %v\n", item.Name(), err)
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continue
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}
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if verbose, ok := params["verbose"].(bool); ok {
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if verbose {
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fmt.Printf("-- found plugin '%s'\n", item.Name())
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}
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}
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gens[gen.GetName()] = gen
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}
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}
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} else {
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gen, err := LoadPlugin(dirpath + item.Name())
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if err != nil {
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fmt.Printf("failed to load plugin: %v\n", err)
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continue
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}
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if verbose, ok := params["verbose"].(bool); ok {
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if verbose {
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fmt.Printf("-- found plugin '%s'\n", dirpath+item.Name())
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}
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}
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gens[gen.GetName()] = gen
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}
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}
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return gens, nil
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}
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// Option to specify "target" in parameter map. This is used to set which generator
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// to use to generate a config file.
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func WithTarget(target string) util.Option {
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return func(p util.Params) {
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if p != nil {
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p["target"] = target
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}
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}
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}
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// Option to specify "type" in parameter map. This is not currently used.
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func WithType(_type string) util.Option {
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return func(p util.Params) {
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if p != nil {
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p["type"] = _type
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}
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}
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}
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// Option to a specific client to include in implementing plugin generator.Generate().
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//
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// NOTE: This may be changed to pass some kind of client interface as an argument in
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// the future instead.
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func WithClient(client configurator.SmdClient) util.Option {
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return func(p util.Params) {
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p["client"] = client
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}
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}
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// Helper function to get client in generator.Generate() plugin implementations.
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func GetClient(params util.Params) *configurator.SmdClient {
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return util.Get[configurator.SmdClient](params, "client")
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}
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// Helper function to get the target in generator.Generate() plugin implementations.
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func GetTarget(config *configurator.Config, key string) configurator.Target {
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return config.Targets[key]
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}
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// Helper function to load all options set with With*() into parameter map.
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func GetParams(opts ...util.Option) util.Params {
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params := util.Params{}
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for _, opt := range opts {
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opt(params)
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}
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return params
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}
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// Wrapper function to slightly abstract away some of the nuances with using gonja
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// into a single function call. This function is *mostly* for convenience and
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// simplication.
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func ApplyTemplates(mappings map[string]any, paths ...string) (Files, error) {
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var (
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data = exec.NewContext(mappings)
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outputs = Files{}
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)
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for _, path := range paths {
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// load jinja template from file
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t, err := gonja.FromFile(path)
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if err != nil {
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return nil, fmt.Errorf("failed to read template from file: %v", err)
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}
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// execute/render jinja template
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b := bytes.Buffer{}
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if err = t.Execute(&b, data); err != nil {
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return nil, fmt.Errorf("failed to execute: %v", err)
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}
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outputs[path] = b.Bytes()
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}
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return outputs, nil
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}
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// Main function to generate a collection of files as a map with the path as the key and
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// the contents of the file as the value. This function currently expects a list of plugin
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// paths to load all plugins within a directory. Then, each plugin's generator.Generate()
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// function is called for each target specified.
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//
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// This function is the corresponding implementation for the "generate" CLI subcommand.
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// It is also call when running the configurator as a service with the "/generate" route.
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//
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// TODO: Separate loading plugins so we can load them once when running as a service.
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func Generate(config *configurator.Config, params Params) (Files, error) {
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// load generator plugins to generate configs or to print
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var (
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