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project.godot
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project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="HtmlDesigner"
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config/tags=PackedStringArray("app", "interface", "tool")
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run/main_scene="res://src/main_ui.tscn"
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config/features=PackedStringArray("4.3", "Forward Plus")
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run/low_processor_mode=true
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config/icon="res://icon.svg"
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[autoload]
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html="*res://src/html.tscn"
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app="*res://src/app.tscn"
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[display]
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window/size/initial_position_type=3
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window/subwindows/embed_subwindows=false
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[dotnet]
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project/assembly_name="HtmlDesigner"
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[rendering]
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renderer/rendering_method="gl_compatibility"
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