mirror of
https://github.com/davidallendj/gdpm.git
synced 2025-12-20 11:37:00 -07:00
- Added `libhttp` and `librest_api` targets to CMakeLists.txt - Added examples for `libhttp` and `librest_api` in examples directory - Added `cache` and `add` commands - Added documentation for `libhttp` and `librest_api` - Added all available HTTP response codes to REST API - Changed how `bin/compile.sh` works (must supply args to build)
91 lines
No EOL
4.2 KiB
C++
91 lines
No EOL
4.2 KiB
C++
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#include "constants.hpp"
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#include "config.hpp"
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#include <rapidjson/document.h>
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#include <rapidjson/writer.h>
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#include <rapidjson/stringbuffer.h>
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#include <rapidjson/prettywriter.h>
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namespace gdpm::rest_api{
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// See GitHub reference: https://github.com/godotengine/godot-asset-library/blob/master/API.md
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namespace endpoints{
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constexpr const char *POST_Register = "/register";
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constexpr const char *POST_Login = "/login";
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constexpr const char *POST_Logout = "/logout";
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constexpr const char *POST_ChangePassword = "/change_password";
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constexpr const char *GET_Configure = "/configure";
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constexpr const char *GET_Asset_NoParams = "/asset";
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constexpr const char *GET_Asset = "/asset?";
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constexpr const char *GET_AssetId = "/asset/{id}"; // ...find_replace
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constexpr const char *POST_AssetIdDelete = "/asset/{id}/delete";
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constexpr const char *POST_AssetIdUndelete = "/asset/{id}/undelete";
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constexpr const char *POST_AssetSupportLevel = "/asset/{id}/support_level";
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constexpr const char *POST_Asset = "/asset";
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constexpr const char *POST_AssetId = "/asset/{id}";
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constexpr const char *POST_AssetEditId = "/asset/edit/{id}";
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}
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bool register_account(const string& username, const string& password, const string& email);
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bool login(const string& username, const string& password);
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bool logout();
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// bool change_password()
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enum type_e { any, addon, project };
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enum support_e { all, official, community, testing };
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enum sort_e { none, rating, cost, name, updated };
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struct context{
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type_e type;
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int category;
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support_e support;
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string filter;
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string user;
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string godot_version;
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int max_results;
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int page;
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sort_e sort;
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bool reverse;
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int verbose;
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};
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context make_from_config(const config::context& config);
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context make_context(type_e type = GDPM_DEFAULT_ASSET_TYPE, int category = GDPM_DEFAULT_ASSET_CATEGORY, support_e support = GDPM_DEFAULT_ASSET_SUPPORT, const std::string& filter = GDPM_DEFAULT_ASSET_FILTER, const std::string& user = GDPM_DEFAULT_ASSET_USER, const std::string& godot_version = GDPM_DEFAULT_ASSET_GODOT_VERSION, int max_results = GDPM_DEFAULT_ASSET_MAX_RESULTS, int page = GDPM_DEFAULT_ASSET_PAGE, sort_e sort = GDPM_DEFAULT_ASSET_SORT, bool reverse = GDPM_DEFAULT_ASSET_REVERSE, int verbose = GDPM_DEFAULT_ASSET_VERBOSE);
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string to_string(type_e type);
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string to_string(support_e support);
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string to_string(sort_e sort);
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void _print_params(const context& params);
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rapidjson::Document _parse_json(const string& r, int verbose = 0);
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string _prepare_request(const string& url, const context& context);
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bool register_account(const string& username, const string& password, const string& email);
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bool login(const string& username, const string& password);
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bool logout();
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rapidjson::Document configure(const string& url = constants::HostUrl, type_e type = any, int verbose = 0);
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rapidjson::Document get_assets_list(const string& url = constants::HostUrl, type_e type = GDPM_DEFAULT_ASSET_TYPE, int category = GDPM_DEFAULT_ASSET_CATEGORY, support_e support = GDPM_DEFAULT_ASSET_SUPPORT, const string& filter = GDPM_DEFAULT_ASSET_FILTER, const std::string& user = GDPM_DEFAULT_ASSET_USER, const std::string& godot_version = GDPM_DEFAULT_ASSET_GODOT_VERSION, int max_results = GDPM_DEFAULT_ASSET_MAX_RESULTS, int page = GDPM_DEFAULT_ASSET_PAGE, sort_e sort = GDPM_DEFAULT_ASSET_SORT, bool reverse = GDPM_DEFAULT_ASSET_REVERSE, int verbose = GDPM_DEFAULT_ASSET_VERBOSE);
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rapidjson::Document get_assets_list(const string& url, const context& params = {});
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rapidjson::Document get_asset(const string& url, int asset_id, const context& params = {});
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bool delete_asset(int asset_id); // ...for moderators
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bool undelete_asset(int asset_id); // ...for moderators
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bool set_support_level(int asset_id); // ...for moderators
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/*
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POST /asset
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POST /asset/{id}
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POST /asset/edit/{id}
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*/
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void edit_asset(/* need input parameters... */);
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/* GET /asset/{id} */
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void get_asset_edit(int asset_id);
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/* POST /asset/edit/{id}/review */
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string review_asset_edit(int asset_id);
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/* POST /asset/edit/{id}/accept */
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string accept_asset_edit(int asset_id); // ...for moderators
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/* POST /asset/edit/{id}/reject */
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string reject_asset_edit(int asset_id);
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} |