Created initial PKGBUILD and Dockerfile

- Update `bin/compile.sh` to generate sha256sums from binaries
This commit is contained in:
David Allen 2023-10-07 13:42:59 -06:00
parent ef1749a1f8
commit ce5f0aaa63
3 changed files with 40 additions and 0 deletions

22
PKGBUILD Normal file
View file

@ -0,0 +1,22 @@
# Maintainer: David J. Allen <davidallendj@gmail.com>
pkgname=gdpm
pkgver=0.0.1
pkgrel=1
pkgdesc="CLI tool to automate managing Godot game engine assets from the command-line. This includes a pre-built, static binary."
arch=('x86_64')
url="https://github.com/davidallendj/gdpm"
license=('MIT')
#groups=
depends=('glibc')
makedepends=('cmake', 'make', 'clang')
source=("https://github.com/davidallendj/gdpm/releases/download/v$pkgver/$pkgname.static.$arch.linux.static")
sha256sums=('012e3c32511d6d762ac070808e8bcae7f68dd261bf1cad3dbf4607c97aa1bb3d')
build () {
# shouldn't need to build anything with static binary...
}
package() {
cd "$srcdir/$pkgname-$pkgver"
make DESTDIR="$pkgdir/" install
}