More refactoring and bug fixes

- Added `libhttp` and `librest_api` targets to CMakeLists.txt
- Added examples for `libhttp` and `librest_api` in examples directory
- Added `cache` and `add` commands
- Added documentation for `libhttp` and `librest_api`
- Added all available HTTP response codes to REST API
- Changed how `bin/compile.sh` works (must supply args to build)
This commit is contained in:
David Allen 2023-05-27 11:28:58 -06:00
parent 5a73651ad1
commit 8b1f1374d8
23 changed files with 575 additions and 164 deletions

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# GDPM Rest API Example
This is an example showing how to use the REST API designed to query the Godot Asset library in C++. It is built using the `libcurl` library.
Here is a snippet making a HTTP get and post request.
```c++
using string = std::string;
using headers_t = std::unordered_map<string, string>;
std::string url = "www.example.com";
http::response r_get = http::request_get(url)
if(r_get.response_code == http::response_code::OK){
// ...do something...
}
http::request_params params;
params.headers = {
{"user-agent", "firefox"},
{"content-type", "application/json"}
}
http::response r_post = http::request_post(url, params);
if(r_post.response_code == http::response_code::OK){
// ...do something...
}
```

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/*! Example using the `libgdpm-restapi` library */
#include "rest_api.hpp"
int main(int argc, char **argv){
return 0;
}