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Implemented parallel downloads through CURL multi interface and added purge command
- Update `README.md` file with examples - Fixed error messages showing no or wrong message - Changed the prompt message when installing, removing, etc. - Changed how http::request works - Added `http::multi` class for parallel downloads - Removed separate `concepts.hpp` file TODO: Fix ZIP not extracting after running the `install` command
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# GDPM Rest API Example
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# GDPM HTTP Example
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This is an example showing how to use the REST API designed to query the Godot Asset library in C++. It is built using the `libcurl` library.
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This is an example showing how to use the GDPM HTTP library to download files. The library uses RapidJSON to get results.
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Here is a snippet making a HTTP get and post request.
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Here is a quick snippet to get started:
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```c++
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using string = std::string;
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using headers_t = std::unordered_map<string, string>;
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std::string url = "www.example.com";
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http::response r_get = http::request_get(url)
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if(r_get.response_code == http::response_code::OK){
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// ...do something...
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}
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http::request_params params;
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params.headers = {
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{"user-agent", "firefox"},
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{"content-type", "application/json"}
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}
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http::response r_post = http::request_post(url, params);
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if(r_post.response_code == http::response_code::OK){
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// ...do something...
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}
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// Get a full list of assets
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rest_api::context context = rest_api::make_context();
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rapidjson::Document doc = http::get_asset_list(
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"https://godotengine.org/asset-library/api",
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context
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)
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// ... parse the rapidjson::Document
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```
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