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https://github.com/davidallendj/gdpm.git
synced 2025-12-20 03:27:02 -07:00
Major refactor and API changes
- Updated `.gitignore` file - Updated `CMakeLists.txt` to build static exectuable - Changed some `Doxyfile` configurations to build more robust and complete documentation (WIP) - Changed how `remote` works to better reflect `git`'s API (WIP) - Changed how error handling works - Improved `bin/compile.sh` script - Improved `bin/lines.sh` script (kinda) - Removed some instances of `fmt` in favor of `std` string functions - Restructed style for better readibility
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29 changed files with 1836 additions and 1140 deletions
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@ -3,32 +3,33 @@
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#include "constants.hpp"
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#include "error.hpp"
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#include <rapidjson/document.h>
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#include <string>
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#include <filesystem>
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#include <vector>
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#include <set>
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#include <unordered_map>
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namespace gdpm::config{
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struct context{
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std::string username;
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std::string password;
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std::string path;
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std::string token;
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std::string godot_version;
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std::string packages_dir;
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std::string tmp_dir;
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std::set<std::string> remote_sources;
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string username;
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string password;
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string path;
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string token;
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string godot_version;
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string packages_dir;
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string tmp_dir;
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string_map remote_sources;
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size_t threads;
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size_t timeout;
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bool enable_sync;
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bool enable_file_logging;
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int verbose;
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};
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std::string to_json(const context& params);
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gdpm::error load(std::filesystem::path path, context& config, int verbose = 0);
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gdpm::error save(std::filesystem::path path, const context& config, int verbose = 0);
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context make_context(const std::string& username = GDPM_CONFIG_USERNAME, const std::string& password = GDPM_CONFIG_PASSWORD, const std::string& path = GDPM_CONFIG_PATH, const std::string& token = GDPM_CONFIG_TOKEN, const std::string& godot_version = GDPM_CONFIG_GODOT_VERSION, const std::string& packages_dir = GDPM_CONFIG_LOCAL_PACKAGES_DIR, const std::string& tmp_dir = GDPM_CONFIG_LOCAL_TMP_DIR, const std::set<std::string>& remote_sources = {GDPM_CONFIG_REMOTE_SOURCES}, size_t threads = GDPM_CONFIG_THREADS, size_t timeout = 0, bool enable_sync = GDPM_CONFIG_ENABLE_SYNC, bool enable_file_logging = GDPM_CONFIG_ENABLE_FILE_LOGGING, int verbose = GDPM_CONFIG_VERBOSE);
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string to_json(const context& params);
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error load(std::filesystem::path path, context& config, int verbose = 0);
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error save(std::filesystem::path path, const context& config, int verbose = 0);
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context make_context(const std::string& username = GDPM_CONFIG_USERNAME, const string& password = GDPM_CONFIG_PASSWORD, const string& path = GDPM_CONFIG_PATH, const string& token = GDPM_CONFIG_TOKEN, const string& godot_version = GDPM_CONFIG_GODOT_VERSION, const string& packages_dir = GDPM_CONFIG_LOCAL_PACKAGES_DIR, const string& tmp_dir = GDPM_CONFIG_LOCAL_TMP_DIR, const string_map& remote_sources = {GDPM_CONFIG_REMOTE_SOURCES}, size_t threads = GDPM_CONFIG_THREADS, size_t timeout = 0, bool enable_sync = GDPM_CONFIG_ENABLE_SYNC, bool enable_file_logging = GDPM_CONFIG_ENABLE_FILE_LOGGING, int verbose = GDPM_CONFIG_VERBOSE);
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error validate(const rapidjson::Document& doc);
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extern context config;
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}
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