From 532fbbc1f5f67a2553f05bc83daa2c04189fe1ae Mon Sep 17 00:00:00 2001 From: "David J. Allen" Date: Mon, 19 Jun 2023 19:25:23 -0600 Subject: [PATCH] Add short demostration video --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 9a9c4a2..39d188e 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,7 @@ # Godot Package Manager (GDPM) +![](https://ody.sh/B5vPxVhNTr) + GDPM is an attempt to make a simple, front-end, command-line, package manager designed to handle assets from the Godot Game Engine's official asset library. It is written in C++ to be lightwight and fast with a few common dependencies found in most Linux distributions and can be used completely independent of Godot. It is designed to add more functionality not included with the official AssetLib with the ability to automate downloads for different platforms. So far, the package manager is capable of searching, downloading, installing, and removing packages and makes managing Godot assets across multiple projects much easier. It stores "packages" in a global directories and is capable of linking or copying global packages to local projects. \*GDPM has not been tested for Windows or Mac.