fix: added default generator server targets

This commit is contained in:
David Allen 2024-12-18 12:16:53 -07:00
parent 2edd8367bc
commit 895b539c66
Signed by: towk
GPG key ID: 793B2924A49B3A3F

View file

@ -190,6 +190,14 @@ func (s *Server) loadTargets() {
if s.Targets == nil { if s.Targets == nil {
s.Targets = make(map[string]Target) s.Targets = make(map[string]Target)
} }
// add default generator targets
for name, _ := range generator.DefaultGenerators {
serverTarget := Target{
Name: name,
PluginPath: name,
}
s.Targets[name] = serverTarget
}
// add targets from config to server // add targets from config to server
for name, target := range s.Config.Targets { for name, target := range s.Config.Targets {
serverTarget := Target{ serverTarget := Target{